
Player: Meia ( Giru’s Community Master at Ragnarok Stadium).Player: Imusu (The Lagoon’s Community Master at Second Stage Children’s room at Ragnarok Stadium).Player: Hamusu (The Lagoon’s Community Master at Second Stage Children’s room at Ragnarok Stadium).The Lagoon has to be defeated first in the story mode. “Second Stage Children-organisation Feida’s emperor.

He plays the role of the Last Boss character in Chrono Stone, and he is Captain of the most powerful enemy team The Lagoon. He is the emperor of Feida, an organization of Second Stage Children, who are seen as a threat to humaity 200 years in the future. Have a digital cookie for reading all of this.His true name is Saryuu Evan. Well, I'll be trying to post more stuff idk
#Inazuma eleven go chrono stone evolution technique mod
I am aware that people did mod and put some characters in-game but I'm still learning, so nothing like that yet -_0'' If I could mod it and add in the skins from the players from Galaxy and Chrono Stones (just like someone modded Chrono Stones), other Special moves, the Kenshins from CS and increase the friend list that would be GOLDEN I can absolutely see why people think this one is the worst of the bunch and don't play it as much but tbh it is one of my favourites OVERLY ACTIVE OFFSIDE (Uuuuuugh this is easily the most frustrating part sometimes) The stupid AI, cheating CPU, low tactics bar, low amount of Special Moves and tactics, low amount of characters AND FRIEND SLOTS AAAAAH, the fact that they cut down more than 80% of the older special moves and characters in this game (but tbh this part is clearly understandable), their ultimate greed by pushing some scoutable characters behind a paywall and. In all honesty I rly love this game and out of all of them I am bias towards this oneĮven though I know this game is far from perfect, it has A LOT OF FLAWS Well, that's about it that I have to showĪmino only allows 25 photos and the in-game friend list is only 100 characters. They both had already "Jumbo Sandwich" I just deleted "Runaway Train" on Bomber to fit the theme (I gave him "Block Boost") and I gave Gocker "Whirpool" so I can have a team attack available for each player (with each other obviously) They had that on their Chaos team back in IE2 They're always together (not that I ship them guys, they just look meant to play in the same team) I felt the need to include these last 2 together Give him some Skills and train him well, I'm pretty sure you will get the same resultsīut you will be surprised by how "Will of the Wisp" (/"Maboroshi Shot") can actually fail you at times. IN FACT, his natural Dribble stat is horrible, look at that 92 or do exactly what the creators wanted you to do with this player, which is actually turning him into a FW You can fall for this trap and actually build him as a MF.

Now, he was a FW( Forward) in the anime and games buuuut his moveset and that thing next to his name say otherwise That is only useful for GKs or catching a pass, but giving him gloves solves the problem Since this guy is a MF naturally (you can see that next to their name) he doesn't decrease his Technique while training, he decreases CATCH Their stats will be the only thing left to decide their competitiveness It's almost broken doing it, but characters just become empty and void of personality, using the same powerful moves at some poing oh boy, you can almost do whatever you want with them, you just rly need patience Older games didn't let you substitute their Special Moves so the best ones would be with the ones that would decrease their Technique at some pointīut in this game. This was a balancing thing the creators did to make sure that players that had the best moves wouldn't be too broken and give a chance to other ones Technique affects Special moves overall and allows you to not get Fails (the reverse of Criticals, as we have seen in Chrono Stone) more often or at all So an a player stat potential will actually be defined by 2 stats Strikers will trade their Kick for their Technique, for exampleĭefenders will trade their Block for Technique too If you train a character's stat too much, another stat will start decreasing These are terms that I use (and I think that some other people do too idk, I mostly read stuff in Spanish ahaha - I am not Spanish tho, sorry anyone out there) If you're confused about this "natural" and "converted" thing: Why? Because he already had a good Kick and he was naturally a MF

This guy's Kick stat is the best in my game
